Unlikely Minds (2024)

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Playtime: 60
Min. Age: 14
Number of Players: 4 - 8
Publisher: (Self-Published)
Designers: Unknown
Artists: Unknown
Mechanics: Voting, Lose a Turn, Push Your Luck, Paper-and-Pencil, Action Timer, Variable Player Powers, Matching, Hidden Roles, Deduction, Catch the Leader, Area Movement
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Unlikely Minds is a social deduction, hidden identity, party/family game. Get ready as it is time to awaken your dormant psychic powers!

In this game, there are two types of characters, the Psychics and the Swindler. Each turn, a unique topic is chosen by the players from the Topic Deck. All players try to "read the minds" of each other and write down three answers about the topic on their answer sheet, that they think other players will also write down. All players are psychics, except for one - the Swindler. Psychics try to write down answers that they think someone else also would write down. The Swindler tries to write down answers they think no other player would write. After all players write down their answers, they begin reading them off, player by player. All players draw a checkmark next to all matching answers and a cross sign next to all answers no one else wrote.

Now the voting process begins. All players write down the name of the player whom they suspect to be The Swindler and then read off their suspect. If the majority of votes singles out one player, they reveal their role.
Psychics progress one space on the board for each checkmark on their answer sheet plus one additional space, if they correctly voted for the Swindler. The Swindler moves two spaces on the board for each cross sign on their answer sheet, only if they were not caught. However, if the Swindler was caught - they don't move at all.
After all players have moved their pieces, all role cards are shuffled together and handed out to players. A new Swindler is among the Psychics, a new Topic is chosen, and the next round begins.

Each game also comes with the Psychic Master version! In this version of Unlikely Minds, all psychics have a unique power, which they can use to help themselves out, mess with other players, or get unique bonuses.

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ag.gameitem.lastUpdated: 2025-05-12 00:43:33.913